Nave

A reverb suite for Ableton Live, built as a VST3 audio effect. Version 0.1.0.

Twenty-nine reverb types, from the air around a dry vocal to a cathedral, with plates, springs, clouds, shimmer, a choir, gated and reverse shapes, tape echo and tails tuned to a key. Find one by typing what you want, shape it with the same set of knobs whatever it is, and watch the actual tail you've made on the display. Put it on a track, or on a return track at 100% wet.

The Nave panel: the reverb type and HOLD on the left and the measured tail on the right across the top, then the SPACE, CHARACTER and MOTION knobs, and TONE, DYNAMICS and MIX at the bottom

What it does

Types
Rooms (Ambience, Studio Room, Live Room, Drum Room, Club, Chamber, and Reflections, where you move the sound around a small room), halls (Small Hall, Concert Hall, Arena, Cathedral), three plates, two springs, ambient types (Cloud, Bloom, Shimmer, Halo, Abyss an octave down, Choir, Swell) and special ones (Nonlinear, Gated, Reverse, Tape Echo, Lo-Fi, and Resonant, which rings on a note and chord).
Search
Click the type and start typing: a name, a place, a use or a sound. "Dark", "drums", "80s", "church" and "octave" all find something. The same search box finds presets, yours included.
Shaping
DECAY, SIZE, PRE-DELAY (synced to the tempo if you like), DIFFUSION and EARLY reflections. TONE and LOW END set how long the highs and lows last; MID, LOW CUT and HIGH CUT shape what comes out. DEPTH and RATE move the tail. DUCK pulls the reverb down while you play, GATE cuts it when you stop, and WIDTH sets how wide it is.
Character
Up to three knobs and a choice that belong to the type you've picked: BUILD and DISTANCE in the rooms and halls, the intervals of the shimmer, the choir's vowel, how many springs and how hard they're driven, the tape echo's heads and wow, the shape of a nonlinear tail.
Tail display
Every time you change something, Nave measures the impulse response of the settings you have and draws it: the whole tail, its lows and its highs, with their decay times.
Hold
HOLD stops the tail decaying. INFINITE keeps adding what you play; FREEZE seals it so you play over it.

No added latency. Every type sits at about the same loudness, so switching between them compares sounds rather than levels. Every knob, button and choice is a host parameter. 33 factory presets, two of them made for return tracks, and you can save your own.

Video

Walkthrough video — not up yet.

Documentation

Every control is also described in the project README.

Download

Builds are on the releases page. Every archive includes the getting started guide. VST3 only — there is no Audio Unit build, so Nave will not load in Logic.

Installation notes are on the front page.

Source

github.com/taddeimania/nave — C++ and JUCE, AGPLv3.